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Bridge Map Generator

One click draws a river crossing on a five-foot grid: the road, the bridge, the toll house at one end and whatever waits on the banks.

Today's first roll

Old Wend Bridge

A stone bridge with its middle span fallen into the river and two planks laid across the gap, with a toll house at one end and a ford for anyone who won't pay. The river is higher than it should be this time of year, and something is caught against the piers.

Free for your games, streams, and campaign notes — download anything you want to keep.

The bridge map generator draws a river crossing on five-foot squares. A river runs down the sheet from top to bottom, winding as it goes but running straight where the road crosses it. The road comes in from one edge and leaves by the other, and the bridge carries it over the water. The bridge is one of three kinds: an old stone bridge with parapets and pointed cutwaters on its piers, a timber bridge on posts with a rail down each side, or a stone bridge with its middle span fallen into the river, rubble in the water below and two planks laid across the gap. At one end stands the toll house, a single room with a hearth, a bed and a table with the takings on it, and a striped barrier across the road at the bridgehead. Three to five more places fill out the banks, drawn from a ford with stepping stones, a watermill with its wheel in the stream, a wayside shrine, a den under the bridge, a campsite, a ruined watchtower and a mooring with a rowboat. Every place is numbered and keyed.

How the crossing is built

The river is laid first, and the road and bridge are fitted to it. The bridge is always long enough to reach dry ground on both banks. The toll house goes on whichever corner of the bridgehead is dry, never in the water. The ford is placed well up or downstream of the bridge, with cart tracks running down to it from the road on both sides, because the ford exists for people who don't want to pay. The watermill sits on the bank with its wheel in the current. Reeds grow along the water's edge, and trees and boulders fill the open ground without blocking the road.

Running a fight at a bridge

A bridge is the classic choke point. One fighter can hold it, archers on the far bank can cover it, and anyone who goes into the river is carried downstream. The broken bridge makes it worse: two planks wide, with rubble and fast water underneath. The toll house is a strongpoint for whoever holds the barrier. The ford is the flanking route that the defenders hope the attackers don't know about. And the den under the bridge is the oldest story there is: something lives down there, and it wants a toll of its own.

Free SVG and PNG downloads

Both formats are free for your games, streams and published adventures. The PNG is a 1920-pixel render ready for Roll20, Foundry or Owlbear Rodeo, and the Print button gives you a black-and-white sheet for the table. The SVG is the vector original: open it in Inkscape, Affinity or Figma to break the bridge, burn the toll house or move the ford. Everything on the map is drawn by our own code, so there's no attribution to carry and no asset licence to read.

What it won't do

It draws one crossing at battle-map scale. It doesn't draw the town at the end of the road, the river's source or the inside of the mill in detail. For a crossing deep in the woods, roll a forest map; for the town, a village or city map.

Name the river, then cross it

The river name generator names the water, the town name generator names wherever the road leads, the giant name generator names whatever lives under the arch, and the tavern name generator names the inn on the far side.

Frequently asked questions

What's on a bridge map?
A river running down the sheet, a road crossing it on an old stone bridge, a timber bridge or a broken bridge with planks across the gap, a toll house and barrier at one end, and three to five of a ford, a watermill, a wayside shrine, a den under the bridge, a campsite, a ruined watchtower and a mooring.
What scale is the bridge map?
One square is five feet, the standard for D&D 5e, Pathfinder and most d20 games. The scale is printed on the sheet beside the crossing's name.
How wide is the river?
Roughly five to seven squares, about 25 to 35 feet, which is too wide to jump and deep enough that swimming it in armour is a real decision. The ford, when there is one, is the shallow crossing.
Can I use the maps in a published adventure or a paid product?
Yes. The maps are drawn entirely by our own code with no third-party art or asset packs, so there's nothing to license. Use them in games, streams, zines and published modules. A credit is appreciated but not required.
Can I put it on Roll20 or Foundry?
Yes. Download the PNG and drop it on a scene, then set the grid to match the squares. The SVG scales to any size if you need a sharper image.
Is there a troll under the bridge?
Sometimes there's a den: a dark hollow beside the bridgehead with bones scattered round it. What lives there is up to you, and a troll is the traditional answer for good reason.

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