The fantasy potion generator fills your loot table one bottle at a time. Each click serves a bottle icon from a curated bank and rolls a fresh apothecary's name like Draught of Hollow Sight or Elixir of Gilded Tongues. What the potion actually does is deliberately left to you — an unlabelled bottle is a decision, and decisions are what potions are for at the table.
What's in the bank
The current bank holds 20 icons of glassware: round-bottomed alchemist's flasks, an Erlenmeyer, slim vials and corked tubes, squat bottles, a bubbling flask, a spherical potion orb, a bottle venting vapour, one crackling with a bottled lightning bolt, one holding what looks uncomfortably like a captured shadow, and a flask shaped like a glass heart. All are hand-drawn icons from game-icons.net, made by Lorc, Delapouite, and contributors under the CC BY 3.0 license; we recoloured them to a single gold treatment and reframed them on a dark display card. It is a small starter bank on purpose. Custom potion art will replace it over the coming weeks, and the page will work the same way when it does.
Names that promise
Names follow the apothecary's formula, vessel then virtue: Elixir of Gilded Tongues, Tincture of Borrowed Courage, Philter of Moonlit Steps. The name rolls separately from the icon, so treat the pairing as a prompt rather than a label; if a Tincture lands on a fat-bellied jar, the alchemist decanted it, or lied. A good potion name does half the work of a stat block — players will invent three theories about what a Philter of Moonlit Steps does before you have decided yourself. When you do decide, consider attaching a small cost along with the benefit: a potion that grants dark-vision while making everything taste of copper gets debated, saved, and remembered, where a strictly positive potion gets drunk and forgotten.
Stocking shops, dressing shelves, seeding mysteries
Roll six potions and an apothecary's inventory is done, priced by how alarming the names sound. Roll one and hide it in a dungeon: an unlabelled bottle with visible art makes "do we drink it?" a real decision instead of a knowledge check. The images also work as handout cards, one potion per card with the name on the front and the effect revealed on a successful identification, and as loot icons in Foundry or Roll20, where the bold gold-on-dark treatment stays readable even at 70 pixels. For potion-heavy campaigns, an alchemist PC or a poisoner villain, roll a dozen up front and keep them in a folder; matching a bottle to a scene takes seconds when the art is already on disk.
Free SVG and PNG downloads
Both formats are free for home games, streams, and campaign documents. The PNG is a 960-pixel render with the dark card background included, ready to paste anywhere. The SVG is the vector original, a few kilobytes and editable in Figma or Inkscape if you want to restyle a bottle. Because the icons are CC BY 3.0, keep the game-icons.net attribution with the art if you republish or redistribute it; using it privately at your table, in your notes, or on stream needs nothing extra.
The rest of the alchemist's shelf
Art from this page, deeper lore from its siblings: the potion name generator writes brewing history and mechanical suggestions for a potion that has graduated to plot device, and the magic item generator handles rarity and attunement when something stronger than a tonic turns up. For the person behind the counter, the witch name generator or wizard name generator will name the alchemist — and give them a reason to be out of stock of exactly the thing the party needs.